Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
460
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
30
 
Big Guns
50
 
Energy Weapons
100
 
Explosives
50
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
50
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
30
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (2)
Life Giver
Mysterious Stranger
Pitt Fighter
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 8 LK 7
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +3 (42), Small Guns +3 (42), Lockpick +9 (25), Repair +3 (42), Science +1 (25)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Sneak +6 (48), Small Guns +7 (49), Repair +7 (51)
Intense Training (EN)
Level 4
Sneak +8 (56), Small Guns +6 (55), Repair +6 (57)
Educated
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Luck)
Bobblehead (Science)
Level 5
Lockpick +15 (50), Science +8 (45)
Comprehension
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (38)
Grognak the Barbarian => Melee Weapons +2 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Pugilism Illustrated => Unarmed +2 (20)
Tumblers Today => Lockpick +2 (52)
Level 6
Sneak +6 (66), Small Guns +8 (65), Repair +6 (63), Science +3 (50)
Bloody Mess
Level 7
Sneak +7 (73), Small Guns +7 (72), Repair +9 (72)
Toughness
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Duck and Cover! => Explosives +2 (18)
Dean's Electronics => Repair +2 (84)
Lying, Congressional Style => Speech +2 (22)
Guns and Bullets => Small Guns +2 (74)
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Level 8
Sneak +5 (80), Small Guns +11 (85), Repair +7 (91)
Commando
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Explosives)
Level 9
Small Guns +5 (100), Energy Weapons +7 (25), Repair +9 (100), Medicine +2 (40)
Strong Back
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Covert Ops
Power Armor Training
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Tumblers Today => Lockpick +2 (59)
Level 10
Energy Weapons +13 (38), Medicine +10 (50)
Finesse
Level 11
Energy Weapons +13 (51), Medicine +10 (60)
Mysterious Stranger
Ant Might
Pitt Fighter
Nikola Tesla and You => Energy Weapons +2 (53)
Nikola Tesla and You => Energy Weapons +2 (55)
Big Book of Science => Science +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tumblers Today => Lockpick +2 (61)
Bobblehead (Big Guns)
Level 12
Energy Weapons +23 (78)
Silent Running
Level 13
Energy Weapons +2 (80), Lockpick +8 (69), Science +13 (70)
Sniper
Bobblehead (Energy Weapons)
Level 14
Lockpick +11 (80), Science +12 (82)
Cyborg
Barkskin
Booster Shot
Level 15
Lockpick +13 (93), Science +10 (92)
Adamantium Skeleton
Paradise Lost => Speech +2 (24)
Tumblers Today => Lockpick +2 (95)
Big Book of Science => Science +2 (94)
Duck and Cover! => Explosives +2 (32)
Wired Reflexes
Level 16
Lockpick +5 (100), Science +6 (100), Melee Weapons +12 (44)
Action Boy/Girl
Level 17
Unarmed +17 (49), Melee Weapons +6 (50)
Better Criticals
Level 18
Unarmed +1 (50), Explosives +18 (50), Big Guns +4 (38)
Concentrated Fire
Level 19
Barter +8 (30), Medicine +3 (63), Big Guns +12 (50)
Life Giver
Auto Expert
Xenotech Expert
Superior Defender
Rad Regeneration
Level 20
Speech +6 (30), Medicine +17 (80)
Grim Reaper's Sprint
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