Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 8 LK 7
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +3 (42), Small Guns +3 (42), Lockpick +9 (25), Repair +3 (42), Science +1 (25)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Sneak +6 (48), Small Guns +7 (49), Repair +7 (51)
Intense Training (EN)
Level 4
Sneak +8 (56), Small Guns +6 (55), Repair +6 (57)
Educated
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Luck)
Bobblehead (Science)
Level 5
Lockpick +15 (50), Science +8 (45)
Comprehension
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (38)
Grognak the Barbarian => Melee Weapons +2 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Pugilism Illustrated => Unarmed +2 (20)
Tumblers Today => Lockpick +2 (52)
Level 6
Sneak +6 (66), Small Guns +8 (65), Repair +6 (63), Science +3 (50)
Bloody Mess
Level 7
Sneak +7 (73), Small Guns +7 (72), Repair +9 (72)
Toughness
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Duck and Cover! => Explosives +2 (18)
Dean's Electronics => Repair +2 (84)
Lying, Congressional Style => Speech +2 (22)
Guns and Bullets => Small Guns +2 (74)
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Level 8
Sneak +5 (80), Small Guns +11 (85), Repair +7 (91)
Commando
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Explosives)
Level 9
Small Guns +5 (100), Energy Weapons +7 (25), Repair +9 (100), Medicine +2 (40)
Strong Back
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Covert Ops
Power Armor Training
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Tumblers Today => Lockpick +2 (59)
Level 10
Energy Weapons +13 (38), Medicine +10 (50)
Finesse
Level 11
Energy Weapons +13 (51), Medicine +10 (60)
Mysterious Stranger
Ant Might
Pitt Fighter
Nikola Tesla and You => Energy Weapons +2 (53)
Nikola Tesla and You => Energy Weapons +2 (55)
Big Book of Science => Science +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tumblers Today => Lockpick +2 (61)
Bobblehead (Big Guns)
Level 12
Energy Weapons +23 (78)
Silent Running
Level 13
Energy Weapons +2 (80), Lockpick +8 (69), Science +13 (70)
Sniper
Bobblehead (Energy Weapons)
Level 14
Lockpick +11 (80), Science +12 (82)
Cyborg
Barkskin
Booster Shot
Level 15
Lockpick +13 (93), Science +10 (92)
Adamantium Skeleton
Paradise Lost => Speech +2 (24)
Tumblers Today => Lockpick +2 (95)
Big Book of Science => Science +2 (94)
Duck and Cover! => Explosives +2 (32)
Wired Reflexes
Level 16
Lockpick +5 (100), Science +6 (100), Melee Weapons +12 (44)
Action Boy/Girl
Level 17
Unarmed +17 (49), Melee Weapons +6 (50)
Better Criticals
Level 18
Unarmed +1 (50), Explosives +18 (50), Big Guns +4 (38)
Concentrated Fire
Level 19
Barter +8 (30), Medicine +3 (63), Big Guns +12 (50)
Life Giver
Auto Expert
Xenotech Expert
Superior Defender
Rad Regeneration
Level 20
Speech +6 (30), Medicine +17 (80)
Grim Reaper's Sprint