Strength
10
 
Perception
5
 
Endurance
7
 
Charisma
4
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
28
 
Big Guns
34
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
13
 
Melee Weapons
40
 
Repair
13
 
Science
13
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
19
 
Level 1
ST 10 PE 5 EN 7 CH 4 IN 4 AG 5 LK 5
Big Guns, Melee Weapons, and Barter
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