Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
9
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
40
 
Melee Weapons
20
 
Repair
47
 
Science
50
 
Small Guns
53
 
Sneak
30
 
Speech
9
 
Unarmed
17
 
Educated
Gun Nut
Intense Training
Level 1
ST 6 PE 5 EN 6 CH 2 IN 9 AG 7 LK 5
Medicine, Repair, and Science
Level 2
Sneak +6 (27), Small Guns +11 (32), Medicine +2 (40)
Intense Training (AG)
Level 3
Sneak +3 (30), Small Guns +16 (53)
Gun Nut
Level 4
Repair +4 (47), Science +12 (50), Melee Weapons +3 (20)
Educated
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