Strength
3
 
Perception
4
 
Endurance
4
 
Charisma
7
 
Intelligence
4
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
35
 
Big Guns
14
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
29
 
Medicine
14
 
Melee Weapons
12
 
Repair
14
 
Science
14
 
Small Guns
26
 
Sneak
26
 
Speech
20
 
Unarmed
14
 
Level 1
ST 3 PE 4 EN 4 CH 7 IN 4 AG 10 LK 8
Barter, Energy Weapons, and Lockpick
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