Strength
3
 
Perception
10
 
Endurance
3
 
Charisma
4
 
Intelligence
4
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
15
 
Big Guns
13
 
Energy Weapons
42
 
Explosives
42
 
Lockpick
42
 
Medicine
15
 
Melee Weapons
13
 
Repair
15
 
Science
15
 
Small Guns
19
 
Sneak
19
 
Speech
15
 
Unarmed
13
 
Level 1
ST 3 PE 10 EN 3 CH 4 IN 4 AG 6 LK 10
Energy Weapons, Explosives, and Lockpick
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