Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
14
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
35
 
Medicine
17
 
Melee Weapons
35
 
Repair
16
 
Science
16
 
Small Guns
40
 
Sneak
25
 
Speech
14
 
Unarmed
16
 
Swift Learner
Level 1
ST 7 PE 5 EN 5 CH 4 IN 5 AG 7 LK 7
Small Guns, Lockpick, and Melee Weapons
Level 2
Sneak +5 (25), Small Guns +5 (40), Lockpick +4 (35), Medicine +1 (17)
Swift Learner
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