Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
35
 
Lockpick
25
 
Medicine
31
 
Melee Weapons
17
 
Repair
26
 
Science
25
 
Small Guns
40
 
Sneak
35
 
Speech
10
 
Unarmed
17
 
Gun Nut
Level 1
ST 6 PE 6 EN 6 CH 2 IN 8 AG 7 LK 5
Small Guns, Sneak, and Explosives
Level 2
Sneak +1 (35), Small Guns +1 (40), Lockpick +8 (25), Speech +1 (10), Explosives +3 (35), Science +4 (25)
Gun Nut
Bobblehead (Medicine)
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