Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
70
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
40
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
45
 
Small Guns
95
 
Sneak
85
 
Speech
16
 
Unarmed
25
 
Adamantium Skeleton
Bloody Mess
Chem Resistant
Commando
Concentrated Fire
Entomologist
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Here and Now
Intense Training (3)
Life Giver
No Weaknesses
Nuclear Anomaly
Party Boy/Girl
Puppies!
Rad Absorption
Rad Tolerance
Scrounger
Size Matters (3)
Strong Back
Tag!
Warmonger
Level 1
ST 6 PE 3 EN 10 CH 1 IN 10 AG 5 LK 5
Repair, Small Guns, and Science
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (13), Lockpick +14 (25), Explosives +4 (15)
Intense Training (ST)
Level 3
Small Guns +5 (35), Lockpick +10 (35), Science +5 (45)
Intense Training (ST)
Level 4
Small Guns +20 (55)
Intense Training (ST)
Level 5
Small Guns +20 (75)
Entomologist
Level 6
Small Guns +20 (95)
Bloody Mess
Level 7
Repair +20 (60)
Gunslinger
Level 8
Repair +20 (80)
Commando
Level 9
Repair +20 (100)
Strong Back
Level 10
Sneak +20 (35)
Scrounger
Level 11
Sneak +20 (55)
Here and Now
Level 12
Sneak +20 (75)
Finesse
Level 13
Explosives +20 (35)
Life Giver
Level 14
Explosives +20 (55)
Fast Metabolism
Level 15
Explosives +20 (75)
Adamantium Skeleton
Level 16
Medicine +20 (70)
Tag! (Medicine)
Level 17
Medicine +20 (90)
Chem Resistant (Medicine)
Level 18
Medicine +10 (100), Big Guns +10 (50)
Size Matters (Medicine)
Level 19
Big Guns +20 (85)
Size Matters (Medicine)
Level 20
Energy Weapons +17 (30), Barter +3 (10)
Size Matters (Medicine)
Level 21
Energy Weapons +20 (50)
Explorer (Medicine)
Level 22
Energy Weapons +20 (70)
Grim Reaper's Sprint (Medicine)
Bobblehead (Sneak)
Level 23
Energy Weapons +20 (90)
Concentrated Fire (Medicine)
Level 24
Energy Weapons +10 (100), Melee Weapons +10 (35)
No Weaknesses (Medicine)
Level 25
Melee Weapons +20 (55)
Puppies! (Medicine)
Level 26
Melee Weapons +20 (75)
Rad Tolerance (Medicine)
Level 27
Melee Weapons +20 (95)
Warmonger (Medicine)
Level 28
Barter +15 (33), Melee Weapons +5 (100)
Party Boy/Girl (Medicine)
Level 29
Barter +20 (53)
Rad Absorption (Medicine)
Level 30
Lockpick +1 (40), Speech +1 (16), Explosives +1 (80), Barter +17 (70)
Nuclear Anomaly (Medicine)
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