Level 1
ST 6 PE 3 EN 10 CH 1 IN 10 AG 5 LK 5
Repair, Small Guns, and Science
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (13), Lockpick +14 (25), Explosives +4 (15)
Intense Training (ST)
Level 3
Small Guns +5 (35), Lockpick +10 (35), Science +5 (45)
Intense Training (ST)
Level 4
Small Guns +20 (55)
Intense Training (ST)
Level 5
Small Guns +20 (75)
Entomologist
Level 6
Small Guns +20 (95)
Bloody Mess
Level 7
Repair +20 (60)
Gunslinger
Level 8
Repair +20 (80)
Commando
Level 9
Repair +20 (100)
Strong Back
Level 10
Sneak +20 (35)
Scrounger
Level 11
Sneak +20 (55)
Here and Now
Level 12
Sneak +20 (75)
Finesse
Level 13
Explosives +20 (35)
Life Giver
Level 14
Explosives +20 (55)
Fast Metabolism
Level 15
Explosives +20 (75)
Adamantium Skeleton
Level 16
Medicine +20 (70)
Tag! (Medicine)
Level 17
Medicine +20 (90)
Chem Resistant (Medicine)
Level 18
Medicine +10 (100), Big Guns +10 (50)
Size Matters (Medicine)
Level 19
Big Guns +20 (85)
Size Matters (Medicine)
Level 20
Energy Weapons +17 (30), Barter +3 (10)
Size Matters (Medicine)
Level 21
Energy Weapons +20 (50)
Explorer (Medicine)
Level 22
Energy Weapons +20 (70)
Grim Reaper's Sprint (Medicine)
Bobblehead (Sneak)
Level 23
Energy Weapons +20 (90)
Concentrated Fire (Medicine)
Level 24
Energy Weapons +10 (100), Melee Weapons +10 (35)
No Weaknesses (Medicine)
Level 25
Melee Weapons +20 (55)
Puppies! (Medicine)
Level 26
Melee Weapons +20 (75)
Rad Tolerance (Medicine)
Level 27
Melee Weapons +20 (95)
Warmonger (Medicine)
Level 28
Barter +15 (33), Melee Weapons +5 (100)
Party Boy/Girl (Medicine)
Level 29
Barter +20 (53)
Rad Absorption (Medicine)
Level 30
Lockpick +1 (40), Speech +1 (16), Explosives +1 (80), Barter +17 (70)
Nuclear Anomaly (Medicine)