Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
20
 
Big Guns
35
 
Energy Weapons
16
 
Explosives
45
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
26
 
Repair
24
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
20
 
Unarmed
18
 
Little Leaguer (2)
Level 1
ST 6 PE 6 EN 7 CH 5 IN 8 AG 4 LK 4
Explosives, Medicine, Big Guns
Level 2
Lockpick +9 (25), Explosives +4 (40), Medicine +5 (40)
Little Leaguer
Level 3
Speech +6 (20), Repair +4 (24), Barter +6 (20), Big Guns +2 (35)
Little Leaguer
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