Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
19
 
Melee Weapons
34
 
Repair
19
 
Science
34
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Level 1
ST 7 PE 5 EN 5 CH 5 IN 7 AG 6 LK 5
Melee Weapons, Science, and Lockpick
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