Strength
3
 
Perception
9
 
Endurance
3
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
22
 
Barter
10
 
Big Guns
12
 
Energy Weapons
24
 
Explosives
26
 
Lockpick
51
 
Medicine
34
 
Melee Weapons
12
 
Repair
50
 
Science
24
 
Small Guns
50
 
Sneak
45
 
Speech
10
 
Unarmed
12
 
Educated
Intense Training (2)
Level 1
ST 3 PE 9 EN 3 CH 2 IN 9 AG 9 LK 5
Small Guns, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +17 (40), Explosives +2 (25)
Intense Training (LK)
Level 3
Small Guns +9 (48), Lockpick +10 (51)
Intense Training (LK)
Level 4
Sneak +6 (45), Small Guns +2 (50), Repair +11 (50)
Educated
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