Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
16
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
46
 
Medicine
30
 
Melee Weapons
19
 
Repair
20
 
Science
15
 
Small Guns
39
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 6 EN 5 CH 5 IN 5 AG 7 LK 6
Small Guns, Medicine, and Lockpick
Bobblehead (Strength)
Level 2
Lockpick +14 (46), Barter +1 (16)
Gun Nut
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