Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
30
 
Big Guns
55
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
15
 
Medicine
15
 
Melee Weapons
15
 
Repair
20
 
Science
15
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Gun Nut
Level 1
ST 5 PE 5 EN 10 CH 5 IN 5 AG 5 LK 5
Energy Weapons, Big Guns, and Barter
Level 2
Big Guns +15 (55)
Gun Nut
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