Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
14
 
Big Guns
43
 
Energy Weapons
20
 
Explosives
40
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
18
 
Repair
35
 
Science
20
 
Small Guns
16
 
Sneak
16
 
Speech
14
 
Unarmed
18
 
Intense Training
Level 1
ST 5 PE 7 EN 6 CH 3 IN 7 AG 5 LK 7
Big Guns, Explosives, and Repair
Bobblehead (Strength)
Level 2
Explosives +5 (40), Medicine +2 (22), Big Guns +10 (43)
Intense Training (CH)
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