Strength
7
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
7
 
Big Guns
23
 
Energy Weapons
34
 
Explosives
30
 
Lockpick
25
 
Medicine
45
 
Melee Weapons
26
 
Repair
23
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
50
 
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 6 LK 5
Unarmed, Medicine, and Energy Weapons
Level 2
Unarmed +12 (50), Melee Weapons +7 (24)
Intense Training (ST)
Level 3
Lockpick +10 (25), Explosives +7 (22), Science +2 (25)
Intense Training (ST)
Level 4
Energy Weapons +4 (34), Explosives +8 (30), Medicine +7 (45)
Educated
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