Level 1
ST 5 PE 7 EN 5 CH 1 IN 9 AG 7 LK 6
Small Guns, Repair, and Lockpick
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Wired Reflexes
Rad Regeneration
Power Armor Training
Covert Ops
Barkskin
Dream Crusher
Level 2
Small Guns +19 (66)
Lady Killer/Black Widow
Level 3
Small Guns +4 (70), Repair +15 (63)
Swift Learner
Level 4
Lockpick +12 (61), Repair +7 (70)
Educated
Level 5
Lockpick +9 (70), Science +13 (49)
Comprehension
Level 6
Science +21 (70), Medicine +1 (34)
Gunslinger
Level 7
Medicine +22 (56)
Toughness
Level 8
Energy Weapons +8 (39), Medicine +14 (70)
Commando
Level 9
Energy Weapons +22 (61)
Scrounger
Level 10
Energy Weapons +9 (70), Big Guns +13 (38)
Strong Back
Level 11
Big Guns +22 (60)
Mysterious Stranger
Level 12
Melee Weapons +12 (37), Big Guns +10 (70)
Finesse
Level 13
Melee Weapons +22 (59)
Sniper
Level 14
Explosives +11 (42), Melee Weapons +11 (70)
Adamantium Skeleton
Level 15
Explosives +22 (64)
Cyborg
Level 16
Explosives +6 (70), Barter +16 (33)
Lawbringer
Level 17
Barter +22 (55)
Action Boy/Girl
Level 18
Sneak +7 (36), Barter +15 (70)
Better Criticals
Level 19
Sneak +22 (58)
Concentrated Fire
Level 20
Sneak +12 (70), Speech +10 (27)
Grim Reaper's Sprint
Level 21
Speech +22 (49)
Light Step
Level 22
Unarmed +1 (26), Speech +21 (70)
Rad Resistance
Level 23
Unarmed +22 (48)
Size Matters
Level 24
Unarmed +22 (70)
Size Matters
Level 25
Small Guns +15 (85), Repair +7 (77)
Tag! (Medicine)
Level 26
Lockpick +14 (84), Repair +8 (85)
Nerves of Steel (Medicine)
Level 27
Energy Weapons +5 (85), Lockpick +1 (85), Science +15 (85), Melee Weapons +1 (71)
Swift Learner (Medicine)
Level 28
Explosives +8 (78), Melee Weapons +14 (85)
Gun Nut (Medicine)
Level 29
Sneak +15 (85), Explosives +7 (85)
Gun Nut (Medicine)
Level 30
Unarmed +7 (87), Speech +15 (100)
Almost Perfect (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)