Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
3
 
Intelligence
4
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
29
 
Big Guns
30
 
Energy Weapons
32
 
Explosives
30
 
Lockpick
50
 
Medicine
29
 
Melee Weapons
25
 
Repair
36
 
Science
25
 
Small Guns
56
 
Sneak
32
 
Speech
32
 
Unarmed
30
 
Commando
Comprehension
Educated
Intense Training (4)
Toughness
Level 1
ST 5 PE 8 EN 7 CH 3 IN 3 AG 8 LK 6
Lockpick, Small Guns, and Speech
Level 2
Small Guns +4 (41), Energy Weapons +5 (27), Explosives +4 (26)
Intense Training (LK)
Big Book of Science => Science +1 (13)
Big Book of Science => Science +1 (14)
Big Book of Science => Science +1 (15)
Level 3
Lockpick +13 (50)
Intense Training (EN)
Level 4
Small Guns +9 (50), Big Guns +4 (26)
Intense Training (IN)
Level 5
Energy Weapons +3 (30), Explosives +4 (30), Medicine +3 (17), Big Guns +4 (30)
Comprehension
Level 6
Repair +14 (28)
Educated
Level 7
Repair +2 (30), Barter +15 (27)
Toughness
Dean's Electronics => Repair +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (19)
Guns and Bullets => Small Guns +2 (52)
Dean's Electronics => Repair +2 (34)
Guns and Bullets => Small Guns +2 (54)
Big Book of Science => Science +2 (19)
Big Book of Science => Science +2 (21)
Big Book of Science => Science +2 (23)
Big Book of Science => Science +2 (25)
Level 8
Sneak +6 (28), Unarmed +8 (30), Speech +3 (30)
Commando
D.C. Journal of Internal Medicine => Medicine +2 (21)
Lying, Congressional Style => Speech +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
Guns and Bullets => Small Guns +2 (56)
Level 9
Melee Weapons +9 (25), Medicine +8 (29)
Intense Training (LK)
Dean's Electronics => Repair +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Nikola Tesla and You => Energy Weapons +2 (32)
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