Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
40
 
Melee Weapons
15
 
Repair
60
 
Science
50
 
Small Guns
45
 
Sneak
25
 
Speech
13
 
Unarmed
17
 
Educated
Thief (2)
Level 1
ST 5 PE 5 EN 6 CH 4 IN 10 AG 5 LK 5
Repair, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Repair +10 (50), Science +10 (50)
Thief
Level 3
Small Guns +10 (40), Lockpick +5 (30), Medicine +5 (40)
Thief
Level 4
Small Guns +5 (45), Lockpick +5 (35), Repair +10 (60)
Educated
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