Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
22
 
Barter
25
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
29
 
Medicine
30
 
Melee Weapons
13
 
Repair
47
 
Science
40
 
Small Guns
50
 
Sneak
15
 
Speech
35
 
Unarmed
15
 
Educated
Gun Nut
Swift Learner (2)
Level 1
ST 4 PE 6 EN 5 CH 6 IN 9 AG 5 LK 5
Repair, Science, and Small Guns
Level 2
Small Guns +5 (40), Lockpick +3 (20), Speech +3 (20), Repair +2 (45), Explosives +2 (19), Science +2 (40), Medicine +2 (25)
Gun Nut
Level 3
Lockpick +5 (25), Speech +5 (25), Explosives +6 (25), Barter +3 (20)
Swift Learner
Level 4
Lockpick +4 (29), Speech +5 (30), Explosives +5 (30), Medicine +5 (30)
Educated
Level 5
Small Guns +10 (50), Speech +5 (35), Repair +2 (47), Barter +5 (25)
Swift Learner
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