Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Life Giver
Light Step
Little Leaguer
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Speech, Barter, and Science
Level 2
Small Guns +3 (20), Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +1 (18), Explosives +3 (20), Melee Weapons +3 (20), Big Guns +3 (20)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +3 (20), Small Guns +5 (25), Unarmed +2 (20), Speech +3 (25), Barter +3 (25), Melee Weapons +4 (29)
Little Leaguer
Level 4
Sneak +9 (29), Energy Weapons +5 (25), Melee Weapons +1 (30), Big Guns +5 (25)
Educated
Level 5
Sneak +1 (30), Lockpick +5 (25), Unarmed +2 (22), Speech +5 (30), Explosives +10 (35)
Comprehension
Level 6
Sneak +5 (35), Small Guns +5 (30), Unarmed +3 (25), Repair +5 (30), Science +5 (45)
Gunslinger
Level 7
Energy Weapons +5 (30), Lockpick +5 (30), Unarmed +5 (30), Medicine +5 (30), Big Guns +3 (28)
Toughness
Barkskin
Level 8
Sneak +1 (36), Small Guns +5 (35), Unarmed +5 (35), Speech +5 (35), Barter +5 (30), Big Guns +2 (30)
Commando
Level 9
Sneak +3 (39), Small Guns +5 (40), Explosives +15 (50)
Demolition Expert
Level 10
Energy Weapons +5 (35), Lockpick +3 (33), Barter +5 (35), Big Guns +10 (40)
Finesse
Level 11
Sneak +1 (40), Lockpick +2 (35), Repair +5 (35), Barter +5 (40), Melee Weapons +5 (35), Medicine +5 (35)
Strong Back
Level 12
Energy Weapons +5 (40), Lockpick +5 (40), Repair +3 (38), Melee Weapons +5 (40), Medicine +5 (40)
Life Giver
Level 13
Unarmed +5 (40), Speech +5 (40), Repair +3 (41), Explosives +10 (60)
Sniper
Level 14
Sneak +2 (42), Small Guns +1 (41), Energy Weapons +1 (41), Lockpick +1 (41), Speech +1 (41), Repair +6 (47), Barter +1 (41), Science +2 (47), Melee Weapons +4 (44), Medicine +1 (41), Big Guns +3 (43)
Light Step
Superior Defender
Ant Sight
Big Book of Science => Science +2 (49)
Level 15
Energy Weapons +2 (45), Lockpick +2 (45), Repair +3 (50), Explosives +3 (65), Barter +4 (45), Science +1 (50), Melee Weapons +1 (45), Big Guns +7 (50)
Robotics Expert
Pitt Fighter
Level 16
Energy Weapons +13 (58), Science +10 (60)
Action Boy/Girl
Booster Shot
Level 17
Lockpick +4 (49), Medicine +19 (60)
Cyborg
Wired Reflexes
Level 18
Sneak +1 (43), Small Guns +19 (60), Unarmed +1 (41), Speech +2 (43)
Concentrated Fire
Level 19
Sneak +1 (44), Lockpick +1 (50), Unarmed +9 (50), Speech +7 (50), Barter +5 (50)
Bloody Mess
Level 20
Sneak +6 (50), Energy Weapons +2 (70), Barter +5 (55), Melee Weapons +5 (50), Big Guns +5 (55)
Grim Reaper's Sprint
Auto Expert
Level 21
Lockpick +5 (55), Speech +3 (53), Barter +5 (60), Melee Weapons +5 (55), Big Guns +5 (60)
Demolition Expert
Level 22
Lockpick +10 (65), Repair +3 (53), Medicine +5 (65), Big Guns +5 (65)
Better Criticals
Dream Crusher
Covert Ops
Level 23
Sneak +5 (55), Unarmed +5 (55), Speech +1 (54), Repair +7 (60), Melee Weapons +5 (60)
Demolition Expert
Level 24
Sneak +5 (60), Small Guns +3 (66), Lockpick +2 (70), Unarmed +5 (60), Speech +6 (60), Science +2 (65)
Pyromaniac
Level 25
Sneak +6 (66), Unarmed +6 (66), Repair +5 (65), Science +1 (66), Melee Weapons +5 (65)
Fast Metabolism
Level 26
Energy Weapons +5 (75), Lockpick +5 (75), Speech +5 (65), Barter +5 (65), Big Guns +3 (68)
Adamantium Skeleton
Level 27
Sneak +1 (67), Unarmed +1 (67), Explosives +5 (70), Science +4 (70), Melee Weapons +5 (70), Medicine +5 (70), Big Guns +2 (70)
Quantum Chemist
Level 28
Sneak +4 (71), Small Guns +5 (71), Unarmed +4 (71), Repair +6 (71), Explosives +1 (71), Science +1 (71), Melee Weapons +1 (71), Medicine +1 (71)
Paralyzing Palm
Level 29
Sneak +2 (83), Small Guns +2 (73), Unarmed +2 (73), Speech +2 (67), Repair +2 (73), Explosives +2 (73), Barter +2 (67), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73), Big Guns +3 (73)
Silent Running
Level 30
Small Guns +2 (83), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +2 (83), Speech +2 (87), Repair +2 (77), Explosives +2 (81), Barter +1 (86), Science +2 (77), Melee Weapons +2 (83), Medicine +2 (77), Big Guns +2 (83)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Duck and Cover! => Explosives +2 (95)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Ghoul Ecology
Hematophage
Power Armor Training
Punga Power!
Rad Regeneration
Xenotech Expert
finnyjordan, over 13 years ago:
i fuckin love this guy
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