Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (4)
Life Giver
Light Step
Nerves of Steel
Pitt Fighter
Power Armor Training
Rad Resistance
Scrounger
Sniper
Strong Back
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Repair, Science, and Medicine
Level 2
Energy Weapons +5 (22), Explosives +4 (21), Barter +5 (20), Big Guns +5 (20)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Sneak +3 (20), Small Guns +3 (20), Lockpick +3 (20), Unarmed +2 (19), Speech +5 (20), Melee Weapons +4 (19)
Intense Training (EN)
Level 4
Energy Weapons +3 (25), Lockpick +3 (23), Unarmed +1 (20), Explosives +4 (25), Barter +5 (25), Melee Weapons +1 (20), Big Guns +3 (25)
Educated
Level 5
Sneak +5 (27), Small Guns +5 (27), Lockpick +2 (25), Unarmed +5 (25), Speech +5 (25), Barter +1 (26)
Intense Training (AG)
Level 6
Energy Weapons +5 (30), Lockpick +4 (29), Explosives +5 (30), Barter +4 (30), Big Guns +5 (30)
Intense Training (LK)
Level 7
Sneak +3 (30), Small Guns +3 (30), Lockpick +1 (30), Unarmed +5 (30), Speech +5 (30), Barter +5 (35), Big Guns +1 (31)
Bloody Mess
Level 8
Energy Weapons +5 (35), Lockpick +5 (35), Explosives +5 (35), Melee Weapons +4 (24), Big Guns +4 (35)
Fortune Finder
Level 9
Sneak +5 (35), Small Guns +5 (35), Speech +2 (32), Melee Weapons +11 (35)
Gunslinger
Level 10
Energy Weapons +5 (40), Unarmed +5 (35), Speech +3 (35), Barter +5 (40), Big Guns +5 (40)
Toughness
Level 11
Sneak +3 (38), Small Guns +5 (40), Lockpick +5 (40), Explosives +5 (40), Melee Weapons +5 (40)
Commando
Level 12
Sneak +2 (40), Energy Weapons +1 (41), Unarmed +5 (40), Speech +5 (40), Barter +5 (45), Big Guns +5 (45)
Scrounger
Level 13
Energy Weapons +4 (45), Lockpick +5 (45), Explosives +5 (45), Melee Weapons +4 (44), Medicine +5 (45)
Strong Back
Level 14
Sneak +5 (45), Small Guns +5 (45), Speech +2 (42), Repair +5 (45), Science +5 (45), Melee Weapons +1 (45)
Finesse
Level 15
Energy Weapons +5 (50), Unarmed +5 (45), Speech +3 (45), Barter +5 (50), Big Guns +5 (50)
Fast Metabolism
Level 16
Lockpick +5 (50), Repair +3 (48), Explosives +5 (50), Melee Weapons +5 (50), Medicine +5 (50)
Life Giver
Level 17
Sneak +5 (50), Small Guns +5 (50), Unarmed +1 (46), Speech +5 (50), Repair +2 (50), Science +5 (50)
Sniper
Level 18
Energy Weapons +5 (55), Unarmed +4 (50), Explosives +4 (54), Barter +5 (55), Big Guns +5 (55)
Adamantium Skeleton
Level 19
Lockpick +5 (55), Repair +5 (55), Explosives +1 (55), Science +2 (52), Melee Weapons +5 (55), Medicine +5 (55)
Light Step
Level 20
Sneak +5 (55), Small Guns +5 (55), Unarmed +5 (55), Speech +5 (55), Science +3 (55)
Action Boy/Girl
Level 21
Energy Weapons +5 (60), Lockpick +3 (58), Explosives +5 (60), Barter +5 (60), Big Guns +5 (60)
Better Criticals
Level 22
Small Guns +1 (56), Lockpick +2 (60), Repair +5 (60), Science +5 (60), Melee Weapons +5 (60), Medicine +5 (60)
Cyborg
Level 23
Sneak +5 (60), Small Guns +4 (60), Unarmed +5 (60), Speech +5 (60), Barter +4 (64)
Chem Resistant
Level 24
Lockpick +5 (65), Explosives +5 (65), Barter +1 (65), Melee Weapons +2 (62), Medicine +5 (65), Big Guns +5 (65)
Grim Reaper's Sprint
Level 25
Sneak +5 (65), Small Guns +5 (65), Repair +5 (65), Science +5 (65), Melee Weapons +3 (65)
Concentrated Fire
Level 26
Unarmed +5 (65), Speech +5 (65), Explosives +3 (68), Barter +5 (70), Big Guns +5 (70)
Nerves of Steel
Level 27
Lockpick +5 (70), Repair +5 (70), Explosives +2 (70), Science +1 (66), Melee Weapons +5 (70), Medicine +5 (70)
Chemist
Level 28
Sneak +5 (70), Small Guns +5 (70), Unarmed +4 (69), Speech +5 (70), Science +4 (70)
Explorer
Level 29
Energy Weapons +5 (75), Lockpick +2 (72), Unarmed +1 (70), Explosives +5 (75), Barter +5 (75), Big Guns +5 (75)
Rad Resistance
Level 30
Lockpick +3 (83), Repair +5 (77), Science +5 (77), Melee Weapons +5 (85), Medicine +5 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Booster Shot
Hematophage
Power Armor Training
Xenotech Expert
Wired Reflexes
Pitt Fighter
Big Book of Science => Science +1 (88)
Big Book of Science => Science +1 (89)
Big Book of Science => Science +1 (90)
Big Book of Science => Science +1 (91)
Big Book of Science => Science +1 (92)
Big Book of Science => Science +1 (93)
Big Book of Science => Science +1 (94)
Big Book of Science => Science +1 (95)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (89)
Chinese Army: Special Ops Training Manual => Sneak +1 (90)
Chinese Army: Special Ops Training Manual => Sneak +1 (91)
Chinese Army: Special Ops Training Manual => Sneak +1 (92)
Chinese Army: Special Ops Training Manual => Sneak +1 (93)
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
Chinese Army: Special Ops Training Manual => Sneak +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (96)
Chinese Army: Special Ops Training Manual => Sneak +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (98)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (88)
D.C. Journal of Internal Medicine => Medicine +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (90)
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (88)
Dean's Electronics => Repair +1 (89)
Dean's Electronics => Repair +1 (90)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Dean's Electronics => Repair +1 (94)
Dean's Electronics => Repair +1 (95)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Grognak the Barbarian => Melee Weapons +1 (98)
Grognak the Barbarian => Melee Weapons +1 (99)
Grognak the Barbarian => Melee Weapons +1 (100)
Guns and Bullets => Small Guns +1 (89)
Guns and Bullets => Small Guns +1 (90)
Guns and Bullets => Small Guns +1 (91)
Guns and Bullets => Small Guns +1 (92)
Guns and Bullets => Small Guns +1 (93)
Guns and Bullets => Small Guns +1 (94)
Guns and Bullets => Small Guns +1 (95)
Guns and Bullets => Small Guns +1 (96)
Guns and Bullets => Small Guns +1 (97)
Guns and Bullets => Small Guns +1 (98)
Guns and Bullets => Small Guns +1 (99)
Guns and Bullets => Small Guns +1 (100)
Lying, Congressional Style => Speech +1 (93)
Lying, Congressional Style => Speech +1 (94)
Lying, Congressional Style => Speech +1 (95)
Lying, Congressional Style => Speech +1 (96)
Lying, Congressional Style => Speech +1 (97)
Lying, Congressional Style => Speech +1 (98)
Lying, Congressional Style => Speech +1 (99)
Lying, Congressional Style => Speech +1 (100)
Nikola Tesla and You => Energy Weapons +1 (96)
Nikola Tesla and You => Energy Weapons +1 (97)
Nikola Tesla and You => Energy Weapons +1 (98)
Nikola Tesla and You => Energy Weapons +1 (99)
Nikola Tesla and You => Energy Weapons +1 (100)
Paradise Lost => Speech +1 (100)
Pugilism Illustrated => Unarmed +1 (91)
Pugilism Illustrated => Unarmed +1 (92)
Pugilism Illustrated => Unarmed +1 (93)
Pugilism Illustrated => Unarmed +1 (94)
Pugilism Illustrated => Unarmed +1 (95)
Pugilism Illustrated => Unarmed +1 (96)
Pugilism Illustrated => Unarmed +1 (97)
Pugilism Illustrated => Unarmed +1 (98)
Pugilism Illustrated => Unarmed +1 (99)
Pugilism Illustrated => Unarmed +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (98)
Tales of a Junktown Jerky Vendor => Barter +1 (99)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Tumblers Today => Lockpick +1 (96)
Tumblers Today => Lockpick +1 (97)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
Tumblers Today => Lockpick +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
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