Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
10
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
16
 
Repair
35
 
Science
35
 
Small Guns
18
 
Sneak
18
 
Speech
10
 
Unarmed
18
 
Level 1
ST 5 PE 7 EN 6 CH 2 IN 7 AG 6 LK 7
Lockpick, Repair, and Science
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