Level 1
ST 5 PE 7 EN 5 CH 3 IN 6 AG 7 LK 7
Small Guns, Sneak, and Explosives
Level 2
Sneak +5 (45), Small Guns +6 (41), Repair +5 (23)
Thief
Level 3
Lockpick +5 (30), Repair +7 (30), Explosives +4 (39)
Intense Training (AG)
Level 4
Sneak +5 (52), Lockpick +6 (36), Explosives +1 (40), Medicine +4 (22)
Educated
Level 5
Small Guns +5 (48), Lockpick +4 (40), Repair +5 (35), Medicine +5 (27)
Comprehension
Bobblehead (Small Guns)
Bobblehead (Luck)
Bobblehead (Science)
Level 6
Small Guns +4 (62), Lockpick +5 (45), Repair +5 (40), Explosives +5 (45)
Toughness
Level 7
Sneak +5 (57), Small Guns +5 (67), Repair +5 (45), Medicine +4 (31)
Intense Training (PE)
Level 8
Sneak +5 (62), Lockpick +2 (49), Repair +5 (52), Explosives +2 (49), Medicine +5 (38)
Intense Training (IN)
Level 9
Small Guns +5 (72), Lockpick +5 (54), Explosives +5 (54), Medicine +5 (43)
Commando
Level 10
Sneak +6 (68), Lockpick +4 (58), Repair +5 (57), Medicine +5 (48)
Scrounger
Level 11
Sneak +5 (73), Small Guns +5 (77), Repair +5 (62), Medicine +5 (53)
Finesse
Ant Sight
Level 12
Sneak +5 (88), Lockpick +5 (65), Repair +5 (67), Medicine +5 (58)
Silent Running
Level 13
Small Guns +3 (80), Repair +3 (70), Explosives +4 (60), Medicine +10 (68)
Sniper
Level 14
Small Guns +5 (85), Lockpick +5 (70), Repair +5 (75), Explosives +5 (65)
Contract Killer
Level 15
Lockpick +5 (75), Repair +5 (80), Explosives +4 (69), Medicine +6 (74)
Intense Training (AG)
Level 16
Lockpick +5 (80), Repair +9 (89), Explosives +6 (75)
Better Criticals
Level 17
Energy Weapons +10 (34), Lockpick +5 (85), Explosives +5 (80)
Action Boy/Girl
Level 18
Energy Weapons +14 (48), Explosives +5 (85), Medicine +1 (77)
Intense Training (IN)
Bobblehead (Intelligence)