Level 1
ST 4 PE 6 EN 5 CH 5 IN 7 AG 7 LK 6
Small Guns, Sneak, Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Level 2
Small Guns +1 (35), Lockpick +1 (35), Sneak +1 (35), Repair +6 (25), Explosives +6 (25), Science +1 (20), Medicine +1 (20)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Rad Regeneration
Power Armor Training
Wired Reflexes
Covert Ops
Level 3
Unarmed +2 (30), Speech +2 (30), Sneak +2 (50), Repair +2 (45), Explosives +2 (40), Barter +2 (30), Melee Weapons +2 (28), Big Guns +2 (30), Medicine +2 (35)
Gun Nut
Level 4
Small Guns +2 (58), Repair +5 (50), Science +4 (40), Melee Weapons +2 (30), Medicine +5 (40)
Educated
Level 5
Small Guns +2 (60), Sneak +4 (54), Repair +5 (55), Science +5 (45), Medicine +5 (45)
Comprehension
Level 6
Small Guns +5 (65), Energy Weapons +1 (33), Lockpick +4 (55), Sneak +1 (55), Science +5 (50), Medicine +5 (50)
Gunslinger
Level 7
Small Guns +5 (70), Sneak +1 (56), Repair +5 (60), Science +5 (55), Medicine +5 (55)
Fortune Finder
Level 8
Small Guns +5 (75), Lockpick +5 (60), Sneak +4 (60), Repair +1 (61), Science +1 (56), Medicine +5 (60)
Commando
Level 9
Lockpick +4 (64), Sneak +4 (64), Repair +4 (65), Science +4 (60), Medicine +5 (65)
Strong Back
Level 10
Energy Weapons +1 (34), Barter +10 (40), Big Guns +10 (40)
Mister Sandman
Level 11
Unarmed +10 (40), Speech +10 (40), Melee Weapons +1 (31)
Mysterious Stranger
Level 12
Energy Weapons +8 (42), Unarmed +2 (42), Speech +2 (42), Explosives +2 (42), Barter +2 (42), Melee Weapons +3 (34), Big Guns +2 (42)
Sniper
Level 13
Small Guns +5 (80), Lockpick +1 (65), Sneak +1 (75), Science +5 (65), Melee Weapons +8 (42), Medicine +1 (66)
Silent Running
Level 14
Small Guns +2 (82), Lockpick +5 (70), Repair +5 (70), Science +5 (70), Medicine +4 (70)
Lawbringer
Level 15
Small Guns +3 (85), Lockpick +4 (74), Repair +5 (75), Science +5 (75), Medicine +4 (74)
Light Step
Level 16
Small Guns +5 (90), Lockpick +1 (75), Sneak +5 (80), Explosives +8 (50), Science +1 (76), Medicine +1 (75)
Action Boy/Girl
Level 17
Energy Weapons +3 (45), Lockpick +1 (76), Unarmed +3 (45), Speech +3 (45), Repair +1 (76), Barter +3 (45), Melee Weapons +3 (45), Big Guns +3 (45), Medicine +1 (76)
Better Criticals
Level 18
Energy Weapons +15 (60), Unarmed +1 (46), Speech +1 (46), Barter +2 (47), Melee Weapons +1 (46), Big Guns +1 (46)
Concentrated Fire
Level 19
Unarmed +4 (50), Speech +4 (50), Barter +3 (50), Melee Weapons +4 (50), Big Guns +4 (50), Medicine +2 (78)
Infiltrator
Level 20
Lockpick +6 (82), Repair +5 (81), Science +6 (82), Medicine +4 (82)
Grim Reaper's Sprint