Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
11
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
21
 
Melee Weapons
15
 
Repair
46
 
Science
21
 
Small Guns
46
 
Sneak
24
 
Speech
11
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 3 IN 8 AG 8 LK 6
Repair, Small Guns, and Lockpick
Level 2
Sneak +3 (24), Small Guns +5 (46), Lockpick +5 (35), Repair +5 (46)
Gun Nut
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