Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
350
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
33
 
Big Guns
80
 
Energy Weapons
36
 
Explosives
32
 
Lockpick
92
 
Medicine
100
 
Melee Weapons
30
 
Repair
100
 
Science
100
 
Small Guns
35
 
Sneak
60
 
Speech
30
 
Unarmed
30
 
Ant Might
Educated
Intense Training (6)
Silent Running
Size Matters (3)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Science, Repair, and Medicine
Level 2
Science +20 (60)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Science +20 (91)
Intense Training (LK)
Ant Might
Level 4
Medicine +20 (71)
Educated
Level 5
Medicine +23 (94)
Intense Training (AG)
Level 6
Repair +23 (74)
Intense Training (EN)
Level 7
Repair +23 (97)
Intense Training (CH)
Level 8
Lockpick +23 (53)
Size Matters
Level 9
Lockpick +23 (78)
Intense Training (PE)
Level 10
Energy Weapons +4 (36), Lockpick +14 (92), Big Guns +5 (65)
Size Matters
Level 11
Small Guns +5 (35), Repair +3 (100), Science +9 (100), Medicine +6 (100)
Size Matters
Level 12
Sneak +20 (60), Barter +3 (33)
Silent Running
Would you like to comment? Sign up for new account, or sign in if you are already a member.