Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
11
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
43
 
Medicine
29
 
Melee Weapons
17
 
Repair
39
 
Science
19
 
Small Guns
45
 
Sneak
17
 
Speech
11
 
Unarmed
17
 
Gun Nut
Level 1
ST 6 PE 7 EN 6 CH 3 IN 7 AG 6 LK 5
Repair, Small Guns, and Lockpick
Level 2
Small Guns +8 (45), Lockpick +9 (43)
Gun Nut
Bobblehead (Medicine)
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