Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
30
 
Big Guns
55
 
Energy Weapons
100
 
Explosives
45
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
55
 
Repair
85
 
Science
95
 
Small Guns
95
 
Sneak
100
 
Speech
70
 
Unarmed
39
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Deep Sleep
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Lead Belly
Mysterious Stranger
Nerves of Steel
No Weaknesses
Silent Running
Sniper
Strong Back
Swift Learner (3)
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 1 IN 6 AG 8 LK 7
Science, Repair, and Lockpick
Level 2
Lockpick +2 (35), Repair +7 (40), Science +7 (40)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Small Guns +8 (30), Energy Weapons +2 (20), Lockpick +5 (40), Big Guns +2 (22)
Intense Training (EN)
Level 4
Small Guns +5 (35), Medicine +12 (42)
Educated
Bobblehead (Charisma)
Level 5
Energy Weapons +2 (22), Repair +2 (44), Science +8 (50), Medicine +8 (50)
Comprehension
Level 6
Small Guns +5 (40), Lockpick +10 (50), Repair +1 (45), Explosives +4 (22)
Gunslinger
Level 7
Lockpick +5 (55), Science +10 (60), Medicine +5 (55)
Bloody Mess
Level 8
Small Guns +10 (50), Energy Weapons +2 (24), Medicine +5 (60), Big Guns +3 (25)
Commando
Level 9
Sneak +6 (28), Energy Weapons +1 (25), Lockpick +10 (65), Explosives +3 (25)
Toughness
Level 10
Small Guns +10 (60), Energy Weapons +5 (30), Big Guns +5 (30)
Strong Back
Bobblehead (Luck)
Level 11
Small Guns +5 (65), Lockpick +10 (75), Science +5 (65)
Finesse
Ant Sight
Level 12
Sneak +20 (48)
Mysterious Stranger
Bobblehead (Perception)
Level 13
Sneak +2 (60), Small Guns +10 (75), Energy Weapons +1 (35), Lockpick +1 (80), Explosives +1 (30), Medicine +5 (65)
Silent Running
Level 14
Energy Weapons +20 (55)
Sniper
Level 15
Repair +15 (60), Science +5 (70)
Cyborg
Level 16
Energy Weapons +5 (70), Medicine +5 (70), Big Guns +10 (40)
Action Boy/Girl
Level 17
Small Guns +5 (80), Energy Weapons +5 (75), Lockpick +10 (90)
Better Criticals
Level 18
Small Guns +10 (90), Lockpick +5 (95), Science +5 (75)
Concentrated Fire
Barkskin
Wired Reflexes
Level 19
Lockpick +5 (100), Science +3 (80), Medicine +12 (84)
Intense Training (IN)
Level 20
Sneak +15 (75), Energy Weapons +5 (80), Medicine +1 (85)
Grim Reaper's Sprint
Level 21
Sneak +10 (85), Energy Weapons +10 (90), Repair +1 (63)
Explorer
Level 22
Sneak +15 (100), Energy Weapons +5 (95), Repair +1 (64)
Deep Sleep
Level 23
Energy Weapons +5 (100), Repair +1 (65), Medicine +15 (100)
Intense Training (EN)
Level 24
Repair +10 (75), Science +10 (90), Big Guns +1 (43)
No Weaknesses
Level 25
Speech +14 (30), Barter +4 (20), Melee Weapons +1 (21), Big Guns +2 (45)
Swift Learner
Level 26
Unarmed +8 (30), Repair +5 (80), Melee Weapons +3 (24), Big Guns +5 (50)
Nerves of Steel
Level 27
Speech +5 (35), Explosives +5 (35), Melee Weapons +11 (35)
Swift Learner
Level 28
Speech +5 (40), Explosives +5 (40), Melee Weapons +11 (46)
Swift Learner
Level 29
Speech +19 (59), Melee Weapons +2 (48)
Lead Belly
Level 30
Small Guns +2 (95), Unarmed +6 (39), Speech +2 (70), Repair +2 (85), Explosives +2 (45), Barter +1 (30), Science +2 (95), Melee Weapons +2 (55), Big Guns +2 (55)
Almost Perfect
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