Strength
2
 
Perception
9
 
Endurance
3
 
Charisma
7
 
Intelligence
9
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
18
 
Big Guns
10
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
37
 
Melee Weapons
8
 
Repair
22
 
Science
37
 
Small Guns
18
 
Sneak
18
 
Speech
18
 
Unarmed
10
 
Level 1
ST 2 PE 9 EN 3 CH 7 IN 9 AG 7 LK 3
Medicine, Energy Weapons, and Science
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