Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
360
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
70
 
Big Guns
40
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
73
 
Medicine
60
 
Melee Weapons
40
 
Repair
70
 
Science
60
 
Small Guns
70
 
Sneak
62
 
Speech
70
 
Unarmed
40
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Comprehension
Educated
Finesse
Intense Training (3)
Light Step
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 4 IN 9 AG 7 LK 5
Small Guns, Science, and Lockpick
Level 2
Small Guns +2 (36), Lockpick +15 (45), Science +2 (40)
Intense Training (LK)
Bobblehead (Intelligence)
Ant Sight
Bobblehead (Science)
Bobblehead (Sneak)
Level 3
Small Guns +4 (41), Lockpick +3 (51), Speech +13 (27)
Intense Training (LK)
Level 4
Small Guns +9 (50), Speech +5 (32), Barter +6 (20)
Educated
Level 5
Speech +18 (50), Barter +5 (25)
Comprehension
Level 6
Sneak +7 (37), Repair +14 (40), Barter +2 (27)
Bloody Mess
Level 7
Sneak +13 (50), Repair +10 (50)
Toughness
Level 8
Barter +13 (40), Medicine +10 (36)
Commando
Level 9
Explosives +19 (37), Medicine +4 (40)
Strong Back
Level 10
Explosives +3 (40), Melee Weapons +20 (36)
Finesse
Level 11
Energy Weapons +19 (37), Melee Weapons +4 (40)
Intense Training (AG)
Level 12
Energy Weapons +3 (40), Big Guns +20 (36)
Sniper
Level 13
Unarmed +19 (35), Big Guns +4 (40)
Silent Running
Level 14
Small Guns +8 (60), Unarmed +5 (40), Repair +10 (60)
Light Step
Level 15
Speech +10 (60), Science +7 (60), Medicine +6 (46)
Robotics Expert
Level 16
Barter +9 (49), Medicine +14 (60)
Better Criticals
Level 17
Lockpick +12 (63), Barter +11 (60)
Action Boy/Girl
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Barter)
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