Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
24
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
42
 
Medicine
27
 
Melee Weapons
21
 
Repair
27
 
Science
27
 
Small Guns
40
 
Sneak
15
 
Speech
9
 
Unarmed
19
 
Intense Training
Level 1
ST 7 PE 4 EN 6 CH 1 IN 9 AG 4 LK 9
Lockpick, Barter, and Small Guns
Bobblehead (Luck)
Bobblehead (Intelligence)
Level 2
Small Guns +10 (40), Lockpick +10 (42)
Intense Training (PE)
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