Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
10
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
20
 
Melee Weapons
16
 
Repair
35
 
Science
35
 
Small Guns
22
 
Sneak
22
 
Speech
10
 
Unarmed
14
 
Level 1
ST 6 PE 6 EN 5 CH 3 IN 8 AG 9 LK 3
Science, Lockpick, and Repair
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