Strength
7
 
Perception
9
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
7
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
8
 
Big Guns
18
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
24
 
Medicine
24
 
Melee Weapons
20
 
Repair
39
 
Science
39
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
18
 
Level 1
ST 7 PE 9 EN 6 CH 1 IN 9 AG 1 LK 7
Energy Weapons, Repair, and Science
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