Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
300
 
Critical Chance
9%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
25
 
Big Guns
98
 
Energy Weapons
98
 
Explosives
98
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
98
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
25
 
Speech
25
 
Unarmed
98
 
Adamantium Skeleton
Almost Perfect
Comprehension
Computer Whiz
Cyborg
Educated
Here and Now
Infiltrator
Intense Training (10)
No Weaknesses
Rad Absorption
Rad Resistance
Rad Tolerance
Strong Back
Swift Learner (3)
Tag!
Toughness
Warmonger
Level 1
ST 7 PE 10 EN 10 CH 1 IN 10 AG 1 LK 1
Repair, Science, and Lockpick
Level 2
Repair +10 (48), Science +10 (48)
Intense Training (ST)
Level 3
Repair +10 (58), Science +10 (58)
Intense Training (ST)
Level 4
Lockpick +20 (58)
Educated
Level 5
Lockpick +11 (69), Repair +11 (69), Science +1 (59)
Comprehension
Level 6
Lockpick +1 (70), Repair +1 (70), Science +21 (80)
Toughness
Level 7
Lockpick +10 (80), Repair +10 (80), Medicine +3 (26)
Intense Training (ST)
Level 8
Medicine +23 (49)
Rad Resistance
Level 9
Medicine +23 (72)
Strong Back
Level 10
Explosives +15 (38), Medicine +8 (80)
Here and Now
Level 11
Explosives +23 (61)
Intense Training (CH)
Level 12
Energy Weapons +1 (24), Unarmed +1 (24), Explosives +19 (80), Melee Weapons +1 (24), Big Guns +1 (24)
Intense Training (CH)
Level 13
Energy Weapons +23 (47)
Intense Training (CH)
Level 14
Energy Weapons +23 (80)
Cyborg
Level 15
Big Guns +23 (47)
Adamantium Skeleton
Level 16
Big Guns +23 (70)
Tag! (Medicine)
Level 17
Energy Weapons +6 (86), Medicine +1 (96), Big Guns +16 (86)
Intense Training (CH)
Level 18
Lockpick +6 (86), Repair +6 (86), Explosives +6 (86), Science +5 (85)
Computer Whiz
Level 19
Science +1 (86), Melee Weapons +22 (46)
Infiltrator
Level 20
Melee Weapons +23 (69)
Intense Training (CH)
Level 21
Unarmed +6 (30), Melee Weapons +17 (86)
Intense Training (CH)
Level 22
Unarmed +23 (53)
Intense Training (CH)
Level 23
Unarmed +23 (76)
Swift Learner
Level 24
Unarmed +14 (92), Repair +4 (92), Science +4 (92), Melee Weapons +1 (89)
No Weaknesses
Level 25
Small Guns +14 (29), Energy Weapons +2 (90), Lockpick +2 (90), Explosives +2 (90), Melee Weapons +1 (90), Big Guns +2 (90)
Swift Learner
Level 26
Small Guns +23 (52)
Warmonger
Level 27
Small Guns +23 (75)
Rad Tolerance
Level 28
Small Guns +17 (92), Energy Weapons +2 (92), Melee Weapons +2 (92), Big Guns +2 (92)
Rad Absorption
Level 29
Small Guns +2 (94), Energy Weapons +2 (94), Lockpick +4 (94), Unarmed +2 (94), Repair +3 (95), Explosives +4 (94), Science +2 (94), Melee Weapons +2 (94), Big Guns +2 (94)
Swift Learner
Level 30
Small Guns +2 (100), Energy Weapons +2 (98), Lockpick +4 (100), Unarmed +2 (98), Repair +3 (100), Explosives +2 (98), Science +4 (100), Melee Weapons +2 (98), Big Guns +2 (98)
Almost Perfect
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