Strength
2
 
Perception
6
 
Endurance
10
 
Charisma
1
 
Intelligence
1
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
11
 
Barter
9
 
Big Guns
27
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
24
 
Melee Weapons
11
 
Repair
24
 
Science
9
 
Small Guns
42
 
Sneak
27
 
Speech
9
 
Unarmed
27
 
Level 1
ST 2 PE 6 EN 10 CH 1 IN 1 AG 10 LK 10
Small Guns, Medicine, and Repair
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