Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
2
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
36
 
Melee Weapons
13
 
Repair
21
 
Science
36
 
Small Guns
21
 
Sneak
21
 
Speech
13
 
Unarmed
13
 
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 9 LK 2
Medicine, Science, and Explosives
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