Strength
9
 
Perception
7
 
Endurance
2
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
21
 
Big Guns
21
 
Energy Weapons
100
 
Explosives
50
 
Lockpick
100
 
Medicine
57
 
Melee Weapons
100
 
Repair
96
 
Science
33
 
Small Guns
100
 
Sneak
100
 
Speech
21
 
Unarmed
21
 
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Educated
Fast Metabolism
Finesse
Gun Nut
Intense Training (2)
Light Step
Ninja
Rad Regeneration
Silent Running
Sniper
Swift Learner
Tag!
Thief (2)
Level 1
ST 8 PE 6 EN 1 CH 1 IN 7 AG 9 LK 8
Sneak, Small Guns, and Melee Weapons
Level 2
Sneak +17 (61)
Thief
Level 3
Sneak +10 (76), Melee Weapons +7 (44)
Thief
Level 4
Melee Weapons +17 (61)
Educated
Level 5
Small Guns +6 (50), Melee Weapons +14 (75)
Gun Nut
Level 6
Small Guns +20 (70)
Bloody Mess
Level 7
Lockpick +20 (48)
Swift Learner
Level 8
Repair +20 (45)
Commando
Level 9
Energy Weapons +7 (25), Lockpick +2 (50), Medicine +11 (31)
Comprehension
Level 10
Lockpick +15 (66), Repair +5 (51)
Intense Training (LK)
Level 11
Small Guns +9 (80), Energy Weapons +4 (30), Lockpick +4 (70), Repair +3 (54)
Finesse
Level 12
Sneak +8 (85), Lockpick +3 (73), Melee Weapons +9 (85)
Sniper
Level 13
Small Guns +5 (85), Lockpick +12 (85), Medicine +3 (35)
Silent Running
Level 14
Energy Weapons +10 (40), Repair +10 (64)
Fast Metabolism
Level 15
Small Guns +5 (90), Energy Weapons +10 (50), Lockpick +5 (90)
Light Step
Level 16
Repair +11 (75), Explosives +1 (20), Melee Weapons +3 (88), Medicine +5 (40)
Better Criticals
Level 17
Energy Weapons +15 (80), Medicine +5 (45)
Tag! (Energy Weapons)
Level 18
Energy Weapons +10 (90), Explosives +10 (30)
Concentrated Fire
Level 19
Sneak +1 (96), Small Guns +2 (92), Energy Weapons +2 (92), Lockpick +7 (97), Repair +5 (80), Explosives +3 (33)
Intense Training (LK)
Level 20
Small Guns +3 (95), Energy Weapons +3 (95), Repair +4 (84), Explosives +3 (36), Melee Weapons +7 (95)
Ninja
Rad Regeneration
Guns and Bullets => Small Guns +2 (97)
Duck and Cover! => Explosives +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Grognak the Barbarian => Melee Weapons +2 (97)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
falloutgod09, over 5 years ago:
would be better if you scatted the bobble heads to where they would be level with you're character
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