Strength
3
 
Perception
3
 
Endurance
5
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
41
 
Big Guns
16
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
20
 
Melee Weapons
12
 
Repair
25
 
Science
30
 
Small Guns
21
 
Sneak
38
 
Speech
41
 
Unarmed
16
 
Gun Nut
Level 1
ST 3 PE 3 EN 5 CH 10 IN 7 AG 5 LK 7
Speech, Barter, and Sneak
Level 2
Sneak +7 (38), Science +10 (30)
Gun Nut
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