Strength
4
 
Perception
1
 
Endurance
3
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
19
 
Big Guns
13
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
24
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
36
 
Sneak
21
 
Speech
19
 
Unarmed
13
 
Level 1
ST 4 PE 1 EN 3 CH 6 IN 9 AG 7 LK 10
Small Guns, Energy Weapons, and Lockpick
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