Strength
5
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
9
 
Big Guns
25
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
15
 
Melee Weapons
15
 
Repair
30
 
Science
30
 
Small Guns
32
 
Sneak
17
 
Speech
9
 
Unarmed
25
 
Level 1
ST 5 PE 6 EN 10 CH 2 IN 5 AG 6 LK 6
Small Guns, Science, and Repair
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