Strength
7
 
Perception
3
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
11
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
21
 
Repair
24
 
Science
50
 
Small Guns
40
 
Sneak
25
 
Speech
11
 
Unarmed
40
 
Educated
Intense Training (3)
Level 1
ST 4 PE 3 EN 5 CH 2 IN 7 AG 9 LK 10
Lockpick, Science, and Unarmed
Level 2
Lockpick +9 (37), Unarmed +8 (40)
Intense Training (ST)
Level 3
Small Guns +10 (35), Lockpick +3 (40), Science +4 (40)
Intense Training (ST)
Level 4
Small Guns +5 (40), Lockpick +5 (45), Science +5 (45), Medicine +2 (23)
Educated
Level 5
Lockpick +5 (50), Repair +3 (24), Science +5 (50), Medicine +7 (30)
Intense Training (ST)
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