Strength
3
 
Perception
10
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
10
 
Big Guns
14
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
24
 
Medicine
35
 
Melee Weapons
10
 
Repair
20
 
Science
35
 
Small Guns
20
 
Sneak
20
 
Speech
10
 
Unarmed
14
 
Level 1
ST 3 PE 10 EN 5 CH 3 IN 8 AG 8 LK 3
Medicine, Energy Weapons, and Science
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