Level 1
ST 5 PE 9 EN 4 CH 5 IN 7 AG 4 LK 6
Energy Weapons, Lockpick, and Science
Level 2
Energy Weapons +2 (42), Lockpick +2 (42), Speech +5 (20), Repair +4 (23), Explosives +2 (27), Science +1 (35), Medicine +1 (20)
Intense Training (PE)
Bobblehead (Strength)
Level 3
Energy Weapons +8 (50), Lockpick +4 (46), Science +5 (40)
Intense Training (CH)
Level 4
Lockpick +4 (50), Speech +3 (25), Science +10 (50)
Educated
Bobblehead (Repair)
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Pitt Fighter
Power Armor Training
Superior Defender
Level 5
Lockpick +9 (70), Speech +1 (41), Repair +4 (40), Science +7 (70)
Intense Training (CH)
Level 6
Small Guns +1 (27), Energy Weapons +4 (65), Explosives +2 (40), Barter +3 (35), Medicine +7 (40), Big Guns +4 (30)
Bloody Mess
Level 7
Sneak +4 (30), Small Guns +3 (30), Energy Weapons +1 (66), Unarmed +4 (30), Speech +9 (50)
Toughness
Level 8
Energy Weapons +4 (70), Lockpick +5 (75), Speech +7 (57), Science +5 (75)
Scrounger
Level 9
Energy Weapons +5 (75), Speech +6 (63), Repair +5 (47), Barter +5 (40)
Intense Training (IN)
Level 10
Speech +7 (70), Repair +9 (56), Science +3 (80), Medicine +3 (45)
Finesse