Strength
9
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
3
 
Luck
2
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
11
 
Big Guns
30
 
Energy Weapons
19
 
Explosives
50
 
Lockpick
19
 
Medicine
31
 
Melee Weapons
21
 
Repair
21
 
Science
21
 
Small Guns
24
 
Sneak
9
 
Speech
11
 
Unarmed
14
 
Swift Learner
Level 1
ST 9 PE 8 EN 5 CH 4 IN 9 AG 3 LK 2
Big Guns, Explosives, and Small Guns
Bobblehead (Medicine)
Level 2
Unarmed +1 (14), Explosives +16 (50), Big Guns +2 (30)
Swift Learner
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