Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
102
 
Carry Weight
270
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
35
 
Big Guns
35
 
Energy Weapons
57
 
Explosives
43
 
Lockpick
43
 
Medicine
42
 
Melee Weapons
30
 
Repair
62
 
Science
50
 
Small Guns
68
 
Sneak
47
 
Speech
45
 
Unarmed
30
 
Action Boy/Girl
Child at Heart
Comprehension
Educated
Finesse
Intense Training (4)
Night Person
Sniper
Strong Back
Swift Learner (3)
Level 1
ST 7 PE 7 EN 6 CH 4 IN 7 AG 5 LK 4
Small Guns, Energy Weapons, and Repair
Level 2
Energy Weapons +5 (38), Barter +8 (20), Big Guns +4 (20)
Swift Learner
Level 3
Energy Weapons +2 (40), Lockpick +3 (21), Explosives +12 (30)
Swift Learner
Bobblehead (Intelligence)
Level 4
Lockpick +9 (30), Medicine +9 (29)
Swift Learner
Level 5
Repair +8 (43), Science +7 (27), Melee Weapons +2 (20), Medicine +1 (30)
Educated
Level 6
Small Guns +13 (42), Science +8 (35)
Comprehension
Level 7
Sneak +16 (30), Small Guns +3 (45), Speech +2 (14)
Child at Heart
Level 8
Unarmed +5 (21), Speech +16 (30)
Strong Back
Level 9
Sneak +2 (34), Small Guns +3 (50), Lockpick +2 (32), Speech +2 (32), Repair +2 (45), Explosives +2 (32), Barter +2 (22), Science +3 (38), Melee Weapons +1 (21), Medicine +2 (32)
Intense Training (AG)
Level 10
Energy Weapons +5 (45), Lockpick +3 (35), Explosives +3 (35), Barter +3 (25), Medicine +2 (34), Big Guns +5 (25)
Night Person
Level 11
Sneak +1 (35), Small Guns +5 (55), Unarmed +2 (23), Speech +3 (35), Repair +5 (50), Science +2 (40), Melee Weapons +2 (23), Medicine +1 (35)
Finesse
Level 12
Sneak +5 (40), Small Guns +5 (60), Energy Weapons +3 (48), Unarmed +2 (25), Repair +2 (52), Science +2 (42), Melee Weapons +2 (25)
Sniper
Level 13
Sneak +1 (42), Small Guns +1 (62), Energy Weapons +1 (50), Lockpick +2 (38), Speech +2 (38), Repair +2 (55), Explosives +2 (38), Barter +2 (28), Science +2 (45), Medicine +2 (38), Big Guns +4 (30)
Intense Training (LK)
Level 14
Sneak +3 (45), Small Guns +3 (65), Lockpick +2 (40), Speech +2 (42), Repair +2 (57), Explosives +2 (40), Barter +2 (32), Science +3 (48), Medicine +2 (40)
Intense Training (CH)
Level 15
Energy Weapons +5 (55), Lockpick +1 (41), Unarmed +2 (30), Speech +2 (44), Repair +3 (60), Explosives +1 (41), Barter +1 (33), Science +2 (50), Melee Weapons +2 (28), Medicine +1 (41), Big Guns +1 (33)
Intense Training (EN)
Level 16
Sneak +2 (47), Small Guns +3 (68), Energy Weapons +2 (57), Lockpick +2 (43), Speech +1 (45), Repair +2 (62), Explosives +2 (43), Barter +2 (35), Melee Weapons +2 (30), Medicine +1 (42), Big Guns +2 (35)
Action Boy/Girl
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