Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Sneak, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +7 (37), Science +12 (50)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +7 (37), Lockpick +13 (50)
Intense Training (CH)
Level 4
Sneak +13 (50), Speech +7 (24)
Educated
Level 5
Small Guns +7 (22), Speech +16 (40)
Comprehension
Level 6
Small Guns +18 (40), Medicine +5 (40)
Fortune Finder
Level 7
Energy Weapons +5 (20), Repair +15 (40), Barter +3 (20)
Bloody Mess
Level 8
Explosives +23 (38)
Scrounger
Level 9
Big Guns +23 (38)
Gunslinger
Level 10
Unarmed +5 (20), Barter +13 (33), Melee Weapons +5 (20)
Strong Back
Level 11
Energy Weapons +20 (40), Explosives +1 (39), Big Guns +2 (40)
Toughness
Ant Sight
Level 12
Unarmed +16 (36), Barter +7 (40)
Intense Training (AG)
Level 13
Unarmed +4 (40), Melee Weapons +19 (39)
Commando
Level 14
Barter +10 (50), Melee Weapons +1 (40), Medicine +10 (50), Big Guns +2 (42)
Rad Resistance
Level 15
Energy Weapons +8 (50), Explosives +7 (48), Big Guns +8 (50)
Animal Friend
Level 16
Small Guns +1 (43), Repair +10 (50), Explosives +2 (50), Melee Weapons +10 (50)
Fast Metabolism
Level 17
Small Guns +7 (50), Unarmed +6 (46), Speech +10 (50)
Finesse
Level 18
Small Guns +2 (52), Energy Weapons +2 (52), Unarmed +5 (51), Speech +2 (52), Repair +2 (52), Explosives +2 (52), Barter +2 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (52)
Mysterious Stranger
Level 19
Sneak +1 (63), Small Guns +1 (53), Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +2 (53), Speech +1 (53), Repair +2 (54), Explosives +2 (54), Barter +2 (54), Science +2 (54), Melee Weapons +2 (54), Medicine +2 (54), Big Guns +2 (54)
Silent Running
Level 20
Sneak +1 (64), Small Guns +2 (55), Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +2 (55), Speech +2 (55), Repair +1 (55), Explosives +2 (56), Barter +2 (56), Science +1 (55), Melee Weapons +2 (56), Medicine +2 (56), Big Guns +2 (56)
Sniper
Level 21
Small Guns +5 (60), Energy Weapons +4 (60), Unarmed +1 (56), Speech +1 (56), Repair +1 (56), Barter +1 (57), Science +5 (60), Medicine +4 (60), Big Guns +1 (57)
Adamantium Skeleton
Level 22
Lockpick +4 (60), Speech +1 (57), Repair +4 (60), Explosives +4 (60), Barter +3 (60), Melee Weapons +4 (60), Big Guns +3 (60)
Cyborg
Level 23
Sneak +6 (70), Barter +10 (70), Big Guns +7 (67)
Lawbringer
Level 24
Lockpick +10 (70), Explosives +10 (70), Big Guns +3 (70)
Light Step
Level 25
Speech +3 (60), Melee Weapons +10 (70), Medicine +10 (70)
Better Criticals
Level 26
Unarmed +3 (59), Repair +10 (70), Science +10 (70)
Concentrated Fire
Level 27
Small Guns +10 (70), Unarmed +3 (62), Speech +10 (70)
Explorer
Level 28
Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +8 (70), Repair +1 (71), Explosives +2 (72), Barter +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +2 (72)
Grim Reaper's Sprint
Level 29
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (74), Lockpick +2 (74), Unarmed +2 (72), Speech +2 (72), Repair +1 (72), Explosives +2 (74), Barter +2 (74), Science +2 (72), Medicine +2 (74), Big Guns +2 (74)
Puppies!
Level 30
Sneak +2 (82), Small Guns +2 (82), Energy Weapons +2 (84), Lockpick +1 (83), Unarmed +2 (84), Speech +2 (82), Repair +2 (76), Explosives +2 (84), Barter +2 (84), Science +2 (76), Melee Weapons +2 (84), Big Guns +2 (86)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)