Strength
1
 
Perception
4
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
15
 
Big Guns
25
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
13
 
Medicine
35
 
Melee Weapons
7
 
Repair
25
 
Science
40
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Level 1
ST 1 PE 4 EN 10 CH 5 IN 10 AG 5 LK 5
Small Guns, Science, and Energy Weapons
Bobblehead (Medicine)
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