Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Energy Weapons, Lockpick, and Repair
Level 2
Energy Weapons +3 (35), Explosives +8 (25), Science +1 (24), Medicine +7 (30)
Intense Training (AG)
Level 3
Lockpick +3 (37), Repair +2 (40), Science +9 (33), Medicine +5 (35)
Intense Training (PE)
Level 4
Energy Weapons +3 (40), Lockpick +3 (40), Science +7 (40), Medicine +6 (41)
Educated
Level 5
Energy Weapons +8 (48), Lockpick +3 (43), Repair +4 (44), Science +4 (44), Medicine +3 (44)
Comprehension
Level 6
Energy Weapons +2 (50), Lockpick +7 (50), Repair +3 (47), Science +4 (48), Medicine +6 (50)
Gunslinger
Level 7
Energy Weapons +5 (55), Lockpick +5 (55), Repair +4 (51), Science +3 (51), Medicine +5 (55)
Toughness
Level 8
Energy Weapons +4 (59), Lockpick +4 (59), Repair +5 (56), Science +5 (56), Medicine +4 (59)
Commando
Tales of a Junktown Jerky Vendor => Barter +2 (17)