Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
10
 
Intelligence
2
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
12
 
Barter
25
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
26
 
Medicine
24
 
Melee Weapons
15
 
Repair
24
 
Science
9
 
Small Guns
30
 
Sneak
15
 
Speech
25
 
Unarmed
23
 
Intense Training
Level 1
ST 5 PE 5 EN 9 CH 10 IN 1 AG 5 LK 5
Medicine, Repair, and Small Guns
Level 2
Lockpick +11 (26)
Intense Training (IN)
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