Level 1
ST 6 PE 5 EN 6 CH 4 IN 5 AG 6 LK 8
Science, Lockpick, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Lockpick +9 (40), Science +7 (40)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +9 (37), Melee Weapons +7 (40)
Gun Nut
Level 4
Small Guns +3 (40), Medicine +1 (29), Big Guns +12 (30)
Educated
Level 5
Small Guns +10 (55), Lockpick +5 (45), Science +4 (44)
Gun Nut
Level 6
Small Guns +5 (60), Lockpick +5 (50), Repair +2 (35), Science +6 (50), Medicine +1 (30)
Toughness
Level 7
Lockpick +5 (55), Science +5 (55), Melee Weapons +5 (45), Big Guns +4 (34)
Bloody Mess
Level 8
Lockpick +5 (60), Science +5 (60), Melee Weapons +5 (50), Big Guns +4 (53)
Size Matters
Level 9
Small Guns +10 (70), Melee Weapons +7 (57), Big Guns +2 (55)
Strong Back
Level 10
Lockpick +5 (65), Science +5 (65), Melee Weapons +8 (65), Medicine +1 (31)
Mysterious Stranger
Level 11
Lockpick +5 (70), Science +5 (70), Melee Weapons +5 (70), Medicine +4 (35)
Size Matters
Level 12
Lockpick +9 (79), Science +10 (80)
Fast Metabolism
Level 13
Lockpick +9 (88), Science +10 (90)
Size Matters
Level 14
Small Guns +2 (72), Lockpick +2 (90), Medicine +15 (50)
Finesse
Level 15
Small Guns +8 (80), Repair +1 (36), Melee Weapons +10 (80)
Adamantium Skeleton
Level 16
Small Guns +9 (89), Melee Weapons +10 (90)
Action Boy/Girl
Level 17
Small Guns +1 (90), Repair +4 (40), Medicine +14 (79)
Tag! (Medicine)
Level 18
Repair +13 (53), Medicine +1 (80), Big Guns +5 (90)
Cyborg
Level 19
Sneak +19 (37)
Life Giver
Level 20
Sneak +9 (46), Medicine +10 (90)
Grim Reaper's Sprint